Campaign of the Month: July 2011
Sins of the First Age
A small collection of the squirrel-hybrids found awake inside Zoranna's genetics lab
For ease of reading, their “common” names are listed alongside the designations from the tanks they were released from
Currently each counts as a single follower. Each are already counted as followers for Scarlet, but each can still also count as a follower for whomever takes the time to befriend them. Each is still fairly impressionable.
As Beastmen, they have a set of mutations: Fur, Tail, Wall Walking, Easily Distracted, Longevity, Hungry, Beast Speak (Squirrel only), Breed True, Mental Teamwork ((allows teamwork for mental skills with each other, allowing a single role from one squirrel’s die pool, aka the leader. Each extra squirrel adds one die to the pool, but can not add more dice than the leader’s base pool (i.e. like a solar 1st Ex) Extra Squirrels can also instead decrease the time between roles for an extend action.))